And how well exactly does afterglow calad hold up? The only downside is their low vitality. This includes daggers, swords, axes, great swords, great axes and scythes. made this guide for my new guildies who were playing drk, the information overload is real for new players who are adusting to all the custom content provided by the server and it definitely will be rough for more casual players who don't search the forums for hours to scour information on their own. This has very little alternatives and I wouldn't honestly even bother with this set until you have the HQ Darksteel pieces. FINAL Twitch: https://www.twitch.tv/rikipediagamingMusic brought to you by the "Real Rosa" RosafarrelliCheck him out overe here:https://soundcloud.com/artfagsThis . This set has similar theoretical output to the 2.45 set, but tends to miss Enmity from gear caps at +100 but you don't really have to worry about that, it's impossible for Dark Knight in era. speed is perfectly adequate. It will then say Additional Effect: 100 HP drained from the Target. It won't actually drain the target's HP, but you will restore your own. Nice job on the guide! The Eden developers have been nice enough to tell us what is in the pipeline and what we can expect as future events, which allows us to plan out gear ahead of time. This set is the recommended setup for both performance and user-friendliness. reach the desired threshold. A- skill is very solid and allows a fair bit of substitution of accuracy gear for Haste and Attack equipment. Even though youd probably hit for zero damage base, youd still deal 100 damage through Souleater. This is a huge boost to accuracy for a low level character. the feet. So all in all it is a way to make a drk a supportive DD in situations that you have a ninja or warrior tank that cant normally handle the amount of hate you generate, with a minor decrease in overall damage. Maybe. Dark Knight is a strange job while leveling, Scythe, the signature weapon, is actually really bad until level 60 and even casting spells is largely a waste of time. However, there may be differing opinions than those expressed in a guide. Hit and one Skill Speed materia in the ring and two Critical Hit materia in the It's important to keep in mind the people you're playing with. Flexibility is the key to Dark Knights usefulness, in general the job struggles to keep up with the best DD jobs like Samurai or Warrior, but people still love to have them around just for the mixture of support and damage. Things to know before you read this wall of text: Thanks for the extensive writeup Carrot! In actuality you are better off not casting this spell in most situations because the damage gained from just hitting the mob and generating TP the old fashioned way is just straight up better damage, but in some situations it is worth using. There's so much useful info in hereespecially for new players. This You can also cast spells like Absorb-TP, which if timed well can give you huge chunks of TP to increase your damage and lower the mob's damage. Souleater and Last Resort are great abilities to spike your hate at the start of a fight, after a hate reset, or when you need to rip the mob off someone - just remember to cancel them. Ranger is the sub job of choice before Warrior! Determination and one Critcal Hit meld with Direct Hit, shown here on the weapon Portions of these gear sets can only be acquired by acquiring the current raid tier's gear. If you have this skill leveled, you might even want to bring these to parties in low to mid levels since they are better than Scythes and Great Swords. This 2h however can be one of if not the strongest in the game when used in very specific circumstances. It can also be played as a tank at end game levels, relying on spells to generate aggro and mitigating damage with dread spikes, drains, and utsusemi. You have people worried about parses, all while they're running auto-buff and auto-wswhat are you doing? Where this weapon really shines though is the relic weaponskill, Catastrophe. Anyone have some sets they could post for me? desired GCD speed is perfectly adequate. Busy at the moment, maybe tomorrow afternoon. When subbing Warrior, get yourself an Axe Belt for higher skill in them than even your Scythes and Great Swords. You can increase the HP convert from 10% to 12% with one of the three Souleater enhancing items (AF Head, Gloom Breastplate, or Sable Cuisses). helm. You do not have the skill ranks that Warrior does to make this viable. FINAL FANTASY is a . Ninja is the other major sub for Drk, it offers basically zero offensive power but has unmatched defensive ability that in 75 cap play is exceptionally necessary at times. Since the job pulls a lot of hate just normally, hitting for less damage with lower strength might actually be a good thing since you can build-up your TP at the side and then finish the monster off with a powerful weapon skill, and then magic burst for even further damage. TEA syncs to ilvl 475, and synced gear must be item level 595 or higher for Thanks Carrot, that is helpful. Dark Seal - Pretty good one point wonder, this works much like Elemental Seal where it gives you massive magic accuracy bonuses when casting 1 dark magic spell. Bonus" +10, "Save TP" +20, STR+15 Accuracy+5 Physical damage taken -5%, Enmity+15 VIT+15 "Store TP"+15 "Double Attack"+3%, DT -10% Occasionally negates MP cost Auto-Reraise Sphere: Reraise. Category:Guides | Classic FFXI community | Fandom And with their moderate intelligence pool, thats no joke. Monks also sub Dark Knight sometimes for the unholy power of Souleater + Asuran Fists to end a fight quickly. so is argosy +1 set used for anything still these days? Gimmick fights like JoL /DRG or JoP /WAR . That's the inevitable direction that comment turns it, though. A GMS-like v83 private server which aims to create a challenging yet fun environment with our low rates. FINAL This Scythe is only ever replaced by Perdu Sickle, a currently unobtainable weapon from high level assault rank, or if Tredecim Scythe is fixed. This also means that compared to my previous guides, Warrior and Samurai, there is much less black and white to Dark Knight's play style. These substitutions are shown on the weapon and earring, respectively, but can (Don't) Fear The Reaper: A Dark Knight Guide - FFXIAH Just check the set I posted a while back. (or one each of Direct Hit and Critical Hit replaced with Determination). Because of the short uptime periods in DSR, this set will only gain a handful Great Sword becomes a very appealing choice at lv66 for a Drk due to. Combine with the fact that they have higher. Intelligence and MP play a good role in being able to enfeeble monsters and drain their stats or whatever you need to do. To be clear, this isn't tanking via hitting the mob with your scythe to keep hate while casting shadows - while that play style is valid, it doesn't perform differently than normal play and isn't as effective on most higher-level mobs. And thanks! ill have it 99 tonight then its browsing through crap ton of gear i have to see what i can use on it lol. In the current meta game, where BLM and SMN are kings of DD for most events, PLD still has a place in almost all content endgame. Also please do not use a Death Scythe, its just not good. See the Zerging section for more information on this playstyle. Even Souleater recast can be situational. With Souleater up you would usually lose 12% of your HP with every auto attack, but when paired with Blood Weapon you will heal all of that HP back making it do no damage to you (this does not work on WSes). Dreamland Dynamis will add Abyss Cape, which is insanely good for accuracy in your TP set, WS set, and even Magic sets. available. Your guide ties things up beautifully. For example, you hit a monster for 100 points of damage with Blood Weapon active. gloves with a synced CRIT+DET piece as well is a negligible DPS loss. I should preface this by saying that category 1 is a mess of a category, and is still highly debated by Dark Knights in discord channels and forums everywhere. Increases effect duration by 1 second. The difference between Paladin's Job Abilities and Dark Knight is that Dark Knight's abilities reduce survivability. Most of the time, focusing on accuracy, attack, dexterity, and strength-boosting equipment is your best bet. Kind of new to DRK, but really enjoying it so far. enough CRIT+SkS pieces to reach your desired GCD speed is perfectly adequate. With a brilliant buff to strength, dark magic skill, and boosting Souleater to consume 12% of your HP per hit is unbelievable. Healers will hate you if you abuse this too much, so please pay attention to their MP and use Souleater when it makes sense to use. Also check the general/widget tips. E skill means that you will have to stack a full accuracy set and eat food which strongly compliments the weapon type. Spinning Slash is very consistent and highly-damaging, although a miss can mean a loss in DoT. These are shown on the weapon and rings, There's a whole food section at the bottom of this guide but it's worth mentioning to make sure to always use it, even on Colibri that steal your food. Macro the Dexterity rings for melee then swap for Strength during a weaponskill. The damage is abysmal and the exclusive WS Scourge is legitimately one of the worst weaponskills ever made with its CHR/MND mod. loses around 1.5% total damage output compared to the other sets. Still havent been beaten on a parse with it equipped. You can also replace the Classical Ring with an Augmented Radiant's Ring of The only true downside to a Galka Dark Knight is its MP. Anywhere you can get Physical Damage Taken-% or Damage Taken-% that is the real MVP stat here. melding menu. This is incredibly impractical for maintaining high damage output. All FFXI content and images 2002-2023 SQUARE ENIX CO., LTD. Times that by 8. If you need more accuracy you can use items like Toreadors Ring and Aces Helm. Please add anything if it is needed, and take away anything that is either untrue or not needed. Dark Knight: Guide by Raenryong/Weapons - FFXIclopedia Next are your AF hands, which are pretty decent. this is a nice giude, ty for throwing out all that information, but it looks like your tp sets are /sam based. the only piece with IX materia in it. And though you have low HP, with Drain II later on, you can potentially increase your HP higher than even a Galkas. CRIT+SKS piece if you wish to run a 2.45 GCD rather than 2.50. This job-race combinations strength is rivalled by no other, and is super lethal. The spell only lasts 1 minute, so it can be frustrating to use, but when timed correctly is exceptionally rewarding. Many people remember using Thf as a sub in era in order to drop giant single hit WSes like Spinning Slash with Sneak Attack forcing the WS to critical hit. Ninja also finds it useful to sub when soloing for Stun to give them a few moments in order for them to re-cast shadows in a pinch. Endark is a great boost to your accuracy and attack, so get some fast cast to start the spell, as much dark magic skill as you can find, and get in the habit of doing this spell. Thank you very much, Quetz, great guide! Spiral Hell is very potent when using the Thief subjob. Recomended: 5 Desperate Blows, 1 Dark Seal, 4 Diabolic Eye. 2.45 should feel more familiar to those experienced with Dark Knight or other tank jobs, while 2.50 requires slightly less effort to keep offensive cooldowns rolling exactly as they become available. replaced with Determination and one Critical Hit meld replaced with Direct Hit No powerful available weaponskills severely limits the damage potential of the weapon. They can also use some crossbows. gloves with a synced CRIT+DET piece as well is a negligible DPS loss. Dark Knight abilities generate a lot of hate when used. to spawn a notorious monster. MDT caps at 50% so with Shellra V you only need 23% to cap, if you want to play around just having Shell IV you need 28% to cap. Other perks include Meditate which grants you free TP and Zanshin which offers a low chance to swing again if you miss. I don't even get it sometimes. The NQ is super affordable, and the HQ is a little pricy but is not impossibly expensive. Einherjar adds the two pieces of Valhalla gear, which are great pieces for PDT and tanking sets. But was curious does the aeonic stack up well to the other scythes? How-To Guide: Dark Knight | FFXIclopedia | Fandom Allot no These are shown on the rings, These three specific GCD speeds are chosen because they align well with 60- With average strength, a Mithras damage is high up there too. The former has low delay of around 480, low damage and is available to other jobs such as Bst. On the other hand, only the dark-based spells of a Dark Knight are useful most of the time. If not all the way to Lv.75, then at least to Lv.50 or so. In general, Dark Knights can use any type of blade weapons with a few exceptions. The most important part of this set is hitting 300 Dark Magic Skill which caps the damage of your Drain/Drain 2. Anything that raises your HP can be very useful for Soul Eater. In theory this puts out good white damage, but white damage alone doesn't make up for the huge lack of WS damage you will have with this weapon. It looks really cool, and is really awesome. "Glass Cannons" is the polar opposite of Paladin. The main issue is Last Resort effect vs Last Resort recast and there is validity to both of those options. Expect a lot of foes to fall at your hands when that occurs. I have a post of gearsets from 2019 at the following link. Really comprehensive guide! Though not very high, Dark Knight has some skill in Marksmanship. Take the item to Mighty Fist and then talk to Raibaht. Waist Piece. Speaking of Souleater, the next piece is your AF headpiece. Dark Knight Guide by Falaras | Classic FFXI community | Fandom Examples of fights you would use this on are Tiamat, KS99 Wyrm, and Bahamut. At Lv.20 Ranger becomes an acceptable sub job due its +10 accuracy bonus. All FFXI content and images 2002-2023 SQUARE ENIX CO., LTD. The last- and second-to-last steps of Thief is not a good sub job in my opinion, and I put it here purely to talk about why you shouldn't use this. Except now you can absorb the targets TP every minute. Within the scope of FFXI, DRK is a Heavy DD (because of its use of heavy armor and whose primary weapons are two-handed great swords and scythes). It depends on the situation, the healer's ability to support the Souleater usage, and many other things. You know, starting fights with debuffs, kicking ass, then Souleater + Weapon Skill near the end. weapon from the fight, use it with Direct Hit melded in the third slot. Apocalypse - The king of Dark Knight weapons, this is the relic scythe and is probably the single biggest power increase a relic weapon can provide to a job. Dark Knight, like Warrior is able to use many different kinds of weapons. At least until Lv.30 and higher, then it becomes a bit more useful. It has a really high damage over time and simultaneously boosts both your strength and your intelligence stats. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Dark Knight Guide 2022 Dream Ms Guide is not entirely linear in progression, some parts of the lower sections will supplement knowledge of the earlier sections i.e APQ from the Money Making Section will supplement levelling via apple roar from 108-174. to receive a key item. Cookie Notice the Bozjan resistance relic offer customizable substats and can be significant The former can be done in Drain II and Dread Spikes. Finally, you begin the arduous task of getting AF and limit breaking quests done. Ill be honest, I used to really think this armor set was a load of hooey until I took the time to look into it better. Weapon Grade: B- Equipment: High-end Armor Sets (Magic), [Click header for High-end Armor Sets (Magic) section], [Click header for Events & Current Endgame section], [Click header for Other Resources and Tools section]. Some general tips I would recomend for every DD job not just Drk is to always get your affordable major accuracy pieces as soon as they are available, that's Sniper's Ringx2 at 40, Life Belt at 48, and Haubergeon at 59. It could also evoke memories of that one Dark Knight you partied with that just couldnt control his Souleater usage and constantly killed himself. Plus, if you party with a Paladin, theres almost no way he or she is going to lose hate to you, so you can just go absolutely nuts. Drain II (62): Drain II acts like drain, but with a twist! Gift. Dark Knight Guide - Endwalker 6.3 - Final Fantasy XIV - Icy Veins Notable Weaponskills: Spinning Slash (DRK level 66), Ground Strike (DRK level 72). The Delay:430 will say "TP Damage Machine" when you activate the OdDD aftermath from Caladbolg's Torcleaver. Every other stat is just filler, and honestly it's hard to even tell which is better. Its a pretty decent Scythe. Honorable mention for Raetic Algol if you can find one on AH. On this page, you will find the best gear and best-in-slot items for your Even without Kraken Club, a well equipped and heavily merited Dark Knight can still dish out a lot of damage since they can reach the 80% haste cap. An average mixture of strength and dexterity also allow you to hit often and for a fair amount each time. Weapon Grade: B- slot won't overcap on Skill Speed as a result, indicated by red text in the This comes from years of playing around with Scythes and Great Swords at different points of the games life. Does Armadaberk really come ahead in that many situations? Notable Weaponskills: None, Weapon Grade: E the OP guide has them for some but the sets i've seen don't seem to be using them now. Please note: This is only a guide. Dark Knight | FFXIclopedia | Fandom For more information, please see our Guides are written by players, based upon their experiences, successes and mistakes, and are meant to aid other players. I want to make it clear that I do not hate Caladbolg or Torcleaver, though I do get mad when Torc decides to miss. 6.3). Red Curry - One of the very few attack+150 foods. Arcane Circle (5) 10:00 Recast - Increases resistance to arcana. Notes: Tempting although it may seem, do not Dual Wield on Dark Knight seriously. General substat priority is followed with the exception of two Direct Hit melds You do not have the skill ranks that Warrior does to make this viable. These sets are for those needing to maximize their damage output in order to Again, it lasts five minutes with a one-minute recast, and again, it will double recasting time on spells. This set is used against mobs you specifically know will use ice spells/abilities, with this set and some buffs like Barblizzard/Ice Carol you can reduce the incoming damage to nearly 0. It provides increased acc as a job ability along with a evasion bonus. Once you find a target, I wouldnt expect anything less than a swift victory. I own Liberator and Ragnarok Afterglows, and will eventually get Apoc when I stop being lazy. I would recommend you stop shooting your Crossbow at this point and focus on swinging with your Scythe and dropping massive weaponskills. Dark Knight is iconic for 75 cap, sometimes for its great utility and sometimes for its borderline troll players. Your high mind stat will help boost your Guillotines damage when the time comes. Yes, Flamma +2 boots will come out ahead. Traveler's Mantle. FANTASY is a registered trademark of Square Enix Co., Ltd. (Don't) Fear the Reaper: A Dark Knight Guide. indicated by red text in the melding menu. Warrior with Berserk and Axe belt and Dragoon with Jump, haste (5%) and a small attack boost from the back equipment. Replacing the Good luck sir! Items like Defending Ring are near impossible to get and items like Resentment Cape can be used in certain areas. Remember that you have Weapon Bash as a fantastic ability to stop the mob from hitting you or unleashing a strong WS/spell. Souleater also adds +25 accuracy while its up, which can help offset accuracy loss from Souleater enhancing items. but if you really want to just flex this is the go to. haha well i'm at work atm and i've yet to unlock it i'm sure i have a decent amount of gear for it from other jobs or can get it atleast. The last- and second-to-last steps of the Bozjan ok so i'm not SU3 yet so most of that i cant use but going by that set it looks like WSD and STR augs are what i'm looking for now. You can replace any Direct Hit meld with Skill Speed in any slot that won't A great alternative for any Dark Knights support jobs. However, there may be differing opinions than those expressed in a guide. How do other DRKs handle Sheol C mobs that resist slashing? due to potency and system changes, so simply using synced CRIT+DET gear with I can't wait to check out the rest of your videos. syncing down, these sets are currently unmodified patch 6.1 savage sets; they Another possibility would be getting a one-handed Sword or Axe for these levels. You can check your stats under an item level 475 Notes: Scythe is an incredibly high-damage weapon with an incredibly potent weaponskill, Guillotine. Here is a list of all the guides currenly on Eden. A+ skill means you will require less accuracy on gear at higher levels, freeing up more slots for Haste and Attack. If you need less accuracy you can use items like Bomb Core and Cerb+1/Foragers Mantle. Up to date simple DRK gear swap?~ Phoenix.Habar: 17: 1337: 4 years 1 month. I just skimmed through it really *i dont play drk myself really* but i found it weird that Vbody wasnt mentioned at all. boosts to your damage. BiS sets do; the damage difference in this case is only about 0.4%. This is a strong underrated Great Axe build, make sure to check it, and try it out. Manage all your favorite fandoms in one place! Also check the general/widget tips. threshold with the same substats can be substituted at no loss. one Direct Hit IX each replaced with Determination. Last Resort Recast - This lowers Last Resort's recast down to 4:10 with max merits, which sounds great, more Last Resort who could be mad at that. Stun (37): Probably the most useful spell that Drk has, it has a .5 second cast time so it comes out fast and lets you stop a mob from doing things. Triton's/Orichalcum Scythe - This is the staple Scythe for all Dark Knights on Eden. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Don't forget you can Stun/Weapon Bash pesky moves like Pecking Flurry or Cocoon. Notes: Great Sword is a powerful weapon type for Dark Knight, although slightly lacking in accuracy compared to Scythe. Try to setup Dread Spikes timings, where you can safely drop your shadows and let the mob hit you for a few rounds to take a bunch of damage, or you can save Dread Spikes for scarier parts of the fight when you think Utsusemi might not be enough damage mitigation. In Sky, the Dark Knight will be focusing more on stunning things like Meltdown, that can deal heavy damage to the party if not stunned in time. This guide is written by A Pile of Cats, a Dark Knight enthusiast Both the 2.45 and 2.50 sets are recommended and have near-identical performance. Pretty much only used for Ouryu but absolutely amazing for that fight. Also like Warrior, many are simply not practical for general usage. I have been doing RoE stuff and I'm following a guide to get 119 gear. Offline. You can only get this quest once you are Lv.30 or higher. Desperate Blows - The king of Drk merits, with this maxed out you get +25% job ability haste for the duration of your Last Resort with a 2-handed weapon equipped. I personally think this is a good choice for a category 1 merit, allowing you to get to your next big souleater WS a minute earlier, or if your lucky enough with enough backline you can ride the whole souleater duration. While they have a respectable rating in Elemental Magic, the bulk of their magic usage comes from casting Dark Magic spells. Some Dark Knights favour Scythe, some favour Great Sword; each has their own advantages and disadvantages and both are very capable. item level 375 sync by queuing into Sigmascape V2.0 (Savage) with the We know that eventually Eden has plans to add Nyzul Isle, Salvage, Einherjar, Zeni NMs, and Dreamland Dynamis at some point. However, you make up for it by having a decent amount of agility, and the highest vitality in the game, making you by far the most survivable of all Dark Knights. Notable Weaponskills: Sturmwind (DRK level 24), Steel Cyclone (DRK level 75). haha yeah i know. . Secondly, Acid Bolts lower the targets defense for your already high-powered weapon skills. it takes longer for a Great Sword to reach 100%+ TP than using a Scythe). General substat priority is followed with the exception of two Direct Hit melds To use Dark Knight optimally requires a lot of skill, and the player will have to be very careful of the hate threshold. melding menu. This set has a lot of personal expression in it. Now, purchase a Yagudo Cherry from the auction house or a Kolshushu regional vendor. As mentioned in the Blood Weapon paragraph, this can be combined with that ability for some crazy shit. As a DRK you will need to do those 3 WSs for scythe at least,, but don't forget gsword as well. Notable Weaponskills: None, Weapon Grade: C- since he started playing during Sigmascape and mentor on the Balance. General stat priority is followed, with three Direct Hit melds It has enormous single hit damage and specializes in low level Black Magic instead of White Magic. These are Dark Knight's specific spells and abilities with their era CE/VE values: Generally speaking your goal is to keep Drain 2 > Drain > Stun > Sleep II on cooldown in that order, then fill the gaps with Sleep, Bind, and Poison between recasts. FANTASY is a registered trademark of Square Enix Co., Ltd. (Don't) Fear the Reaper: A Dark Knight Guide. You can with a bit of work reasonably unlock mythic, empyrean, and aeonic WSs without having those full weapons. Zeni NMs or ZNMs add a ton of items like the Aurum Cuirass set, a new great sword in Nagelring, and a ton of small upgrades that would take too long to list. Other then that you are actually hurting yourself because you only have 1 useful spell that becomes obsolete if you end up getting silenced anyway.
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